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The photon option has also been enabled and is required for this light to produce the caustic effect. This is not the physically correct behavior of light but with Brazil it is possible to only use those qualities of a light that add to the desired aesthetic. The option to create shadows from this light has been disabled since we only want to add sparkles and not darker areas in the render. The properties for any light object in Rhino are accessible through the Rhino object properties dialog with that light selected. The screen shot below shows the light properties for the point light next to the diamond. One is placed beside the diamond on the ground plane and the other is over the ruby in the ring on the left. As mentioned before, there are two point lights in this scene.

In order to create the effect of caustics in this rendering a light source other then the skylight must also be used. A value of 1 renders quickly in this scene while still producing the flecks of light seen beside the diamond on the ground plane. The lower this number is the faster the caustic photon map will be calculated. The larger this number is the further Brazil will search for scattered photons. The most important change made in the caustic photon settings was in the "Max Search Radius". In the case of jewelry, gemstones are known to scatter light quite beautifully and this effect will serve to make the rendering more engaging. In short, caustics are the phenomena of dispersed light bouncing off of reflective surfaces or through translucent materials. This scene utilizes the "caustic" variety. There are two separate types of photons that can be used in Brazil. Lastly, the "Photon Map" section of the Brazil settings dialog has been enabled for this scene.
#RENDERING FOR RHINO JEWELRY FULL#
A full explanation of these settings can be found in the Render Cache tutorial as they are not specific to jewelry models. The parameters circled were chosen in order to dramatically reduce the render time required for the resolution shown. The second section of the Brazil settings dialog to customize is the "Render Cache". In addition to the skylight, this scene has two point lights in it which are also being used for both direct and global illumination. Note that in order to utilize GI for the skylight the number of bounces needs to be set to at least 2.

The "skylight" has been turned on for direct illumination as well as global illumination. Let's first look at the "Luma Server" section. The detailed controls are shown for each panel and the areas changed from the default settings have been circled in red. These are the Photon Map, Luma Server and Render Cache sections. Below are screen shots of three of the sections from this dialog. The "renderer settings" dialog available from the Brazil menu in Rhino will contain all the Brazil settings for your Rhino file.
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You can download the tutorial file used to create the renderings and screen shots shown to help you learn these methods directly.


This process is similar to rendering other types of products with the additional use of features such as caustic photons and custom index of reflection and refraction values.
#RENDERING FOR RHINO JEWELRY FREE#
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